
Community Pool – Material Request Links
The Community Pool is a 4×4 sized community building available inCityVille. Though supporting more population, the Community Pool actually costs less than the Observatory or Modern Art Gallery.
Apr 16

Leaning Tower – Material Request Links
Leaning Tower is a 4×4 landmark released on May 25, 2011. It costs 300,000 Coins. A player has to be Level 50 to unlock it.
The building represents the 56 meter tall Leaning Tower in Pisa, Italy.
Each landmark costs 2,000,000 Coins and increases the Population Limit by 2000, thus acting like a Community Building. They need 10 energy to construct and require 12 Staff Members.
Apr 16

Goods Factory – Material Request Links
The Goods Factory is a 6×6 sized factory in CityVille that produces premium goods. It is found in your inventory and is attached to the City of Industry! Goal chain. It takes 10energy to build.
Once completed, you can click the factory for a list of factory jobs. These factory jobs produce premium goods.
Apr 14

Government Center – Material Request Links
The Government Center is a 8×8 Community Building storage that can be placed from the Government Center! Goal. This building is upgradeable to hold up to 12 community buildings and the building itself will also increase your population cap. It was released on January 8, 2012.
Like the City Center, no energy is required to build it. You can store community buildings when you have upgraded to level 7 (and activated the bonus) or when the event is over (January 28, 2012).
To activate the bonus, click on the Government Center once you have completed it. Upgradeable Community Buildings can still be upgraded when they are in the Government Center.
Apr 12

Historic Clock Tower – Material Request Links
The Historic Clock Tower is a 4×4 community building in Downtown CityVille. It can also be placed in the Main City. It allows 2,000 Population and 1,950 Downtown Value. Finishing the Tower requires the collection of 6×6 materials. The Just in Time! goal gives the building for free.
Apr 11

All Colored Carrots – Bunny House – Request Links
The Bunny House is a 3×3 community building in CityVille. It can be placed from the Egg Hunt! goal. It can be collected from every 18 hours and pays 500 Coins. It is part of the Spring Event (2012).
Each level added to the first allows you to collect more bunnies. The levels require certain amounts of colored carrots. You can ask neighbors for bunnies every four hours. Removing this house sends it to inventory. It has a 500 Downtown Value.
Look for these bunnies, and click the buildings nearby them to find the eggs and prizes. Once you’ve used up your the bunnies, ask for more at the Bunny House. In-order to get more number of eggs you need to upgrade your Bunny House
Apr 09

Private Jet Terminal – Material Request Links
The Private Jet Terminal is a part of the Airport in CityVille. It is the forth and last terminal needed to complete the entire airport. Once completed, it will allow you to fly Private Jets.
Here are the “Private Jet Terminal” , prepare to welcome the goal as it has been released today in Cityville.
Apr 09

Taki Tower – Material Request Links
” Taki Tower skyscraper will act as a Wonder when it’s fully upgraded, giving you a one-time bonus that will last for three minutes. In that time, you’ll want to click on as many items in your city as possible to earn massive payouts along the way. Just keep in mind: this can only be done once, so you’ll want to wait until you have as much energy on hand to earn as much as possible in your limited time. “
Dealing with the new Japanese theme of items that has launched in the game. The Taki Tower can now be built and upgraded to offer a maximum population of 6,500 citizens, but of course, you’ll need to work for that total along the way.
Apr 09

Learning Center – Material Request Links
The Learning Center is a 8×8 Community Building storage that can be placed from the Learning Center! Goal. This building is upgrade-able to hold up to 8 Education Buildings and the building itself will also increase your population cap.
It requires 10 Energy to build, and a total of 6 Staff members to complete both levels.